typedef struct { float32 sfcrainTMI[72][16]; float32 convectRain[72][16]; float32 cloudWater[14][72][16]; float32 rainWaterTMI[14][72][16]; float32 cloudIce[14][72][16]; float32 graupel[14][72][16]; float32 latentHeat[14][72][16]; float32 sfcrainCOMB[72][16]; float32 rainWaterCOMB[14][72][16]; float32 sfcrainTMIoverlap[72][16]; float32 convectRainoverla72][16]; float32 sfcrainCOMBoverlap[72][16]; float32 surfAdjRatio[72][16]; float32 surfAdjRatioverlap[72][16]; float32 surfRainfall[72][16]; *legacy float32 rainWater[14][72][16]; *legacy float32 profAdjRatio[14][72][16]; *legacy } L3B_31_GRID;